Game like command and conquer zero hour1/11/2024 ![]() ![]() No sidebar, no resource fields, workers/dozers build instead of instantly placing down buildings, no harvesters, FMV's were only added in Zero Hour (and were forgettable at most) and a mid soundtrack (didn't even get Klepacki!). Driving Overlords through a city is a nightmare. Tiberian Sun fixed most pathfinding issues of past RTS's but Generals managed to bring them back. There's also issues that I've had with the core gameplay, pathfinding being the main gripe I had. Furthermore, the realism that Generals pretends to have holds it down, and in the end the art design falls behind that of Tiberian Sun and Red alert 2. Tractors that spray acid and nerds with computers on the front line generating money is hardly realistic. The game draws more parallels to Starcraft/Warcraft than it does C&C.Īlthough more realistic than other C&C games, it's still hardly realistic. ![]() I'm sure there's more that could be added to the list. USA is similarly parodical, but in a pretty soft and self-serving way, like saying at a job interview "my biggest weakness is that I work too hard." All the USA units give that 'Murica vibe, spreading freedom bombs and freedom bullets and freedom grenades all throughout the middle east. Their main money generator is literally a hacker unit that goes and steals money on the internet-'nuff said. All of the Chinese units speak with arguably racist stereotypical accents and bleat out nostrums about China's imperial greatness like they're all brainwashed robots. GLA is completely off the rails and I don't think I even need to explain why they're a parody faction, but USA and China are too. If you pay attention to the unit/faction designs, voice lines, etc there's lots to enjoy.Įvery faction is basically a parody of itself. The game appears to take itself seriously on the surface if you don't think about it too much, but that's exactly why the more subtle humor hits harder. Your criticism of ZH is mostly valid as well, but I will say definitively that Generals does not take itself too seriously. ![]() Imagine if the C&C games were still getting ongoing patch support, new content, new game modes, and new maps on a regular basis today. But the main reason StarCraft 2 remains popular today is because its developer still continues to give it attention and TLC to this day. While not necessarily objectively better than C&C in every way, SC2 does have a lot going for it. but as a life-long C&C fan I have to say most of this criticism is valid. Not surprised you're getting downvoted since this is a C&C sub and C&C has had a long-time rivalry with SC2. ![]()
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